Chrono Trigger Sound Effects

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I used a dream about Aunt Shelia's house. I do not like Aunt Shelia's house because it takes 20 minutes to go to Meredith, NH and also I do not like the litt. Aug 12, 2018 @ 9:03am. The SNES version is hands-down the definitive version of Chrono Trigger. The NDS version is a major downgrade from the SNES version: - the NDS version has a much more clunky and sterile, much less emotionally-intelligent translation. the NDS version has a lower resolution than the SNES version. And to boot, Chrono Trigger‘s lead composer was fresh off a promotion from a sound engineering role.Yasunori Mitsuda was hardly a freshman to the field, but this was his first time helming a commercial soundtrack, even with Final Fantasy veteran Nobuo Uematsu taking up a few tracks.

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Chrono Trigger Original Sound Version Piano Sheet Music. In stock, usually ships within 24hrsOutside the FINAL FANTASY scores, CHRONO TRIGGER is a five-star classic score on its own level. Yasunori Mitsuda, who previously had worked as a sound effects designer on some of Square's earlier titles, made his debut with this score. His score is a very ambitious experiment, mixing in melodies with. Here's the settings I have if you forgot the defaults: Playback Rate: 32KHz (SNES) Buffer Length: 40ms Channels: 1-8, all checked 16-Bit Sound Stereo Interpolated Sync Sound Boards Chrono Trigger.

  • 1Miscellaneous
  • 2Savestates
  • 3Videos

Miscellaneous[edit]

Animal Crossing Themes[edit]

Ayla's Theme - by EinTheDoggyDog
a-c-G--fedc-d-e-

Bike Race - by EinTheDoggyDog
AZGAZGAZGDZCZZZZ

Trigger

Boss Battle - by EinTheDoggyDog
ddda-A-G-GGGf--Z

Crono's Theme - by Cfree
ad-e-f-a--e-c--

Crono's Theme (2) - by EinTheDoggyDog
abef-zaec-aceAB--

Frog's Theme - by EinTheDoggyDog
e-eecde--A--G--e

Gato's Theme - by EinTheDoggyDog
dZcaZcdddedcacdd

Intro - by Cfree
GcbabcdGcbabcdGz

Lavos 2nd Battle - by EinTheDoggyDog
ABCBAGAefGA--G--

Lucca's Theme - by EinTheDoggyDog
C-ceGC-BBBCG--ZZ

Lucca's/Robo's Theme - by EinTheDoggyDog
cc-dd-cdd-Ged--Z

Magus's Theme - by Cfree
EDGEzzCzBzCzzBzb

Magus's Theme (2) - by EinTheDoggyDog
edGe--c-b-c---Z

Queen Zeal's Theme (2) - by EinTheDoggyDog
DDZZAAZCCZBCBBZ

Robo's Theme - by EinTheDoggyDog
cc-dd-cdd-a--ec-

Schala's Theme - by EinTheDoggyDog
GGddffddGGddAAff Extreme injector v3.7.3 download.

Spekkio's Theme - by EinTheDoggyDog
e-C---Ge-A---ZZZ

Time Circuits - by EinTheDoggyDog
adeGAadeGadeAcd

Time Circuits (2) - by Quaker Oats
adeGAadeGadeAade

Wind Scene - by ancient_chozo
CBGeA--AGecde-d-

Wind Scene (2) - by EinTheDoggyDog
dZZeZZfZeZcZaZdZ

Animated Sprites[edit]

This is a collection of animated sprites. The source is unknown, and it's not complete.

Chrono Symphonic Preliminary Art[edit]

  • Motivational poster spoof by Hadriel

Chrono Trigger Dialogue Font[edit]

by Lunar Archivist

TTF files by neologix:

  • Trigger Bold (updated)
  • Trigger Light (updated)

Chrono Trigger DS Bestiary[edit]

by utunnels

Chrono Trigger DS Screensaver[edit]

by Ozzie

Chrono Trigger Instruction Manual[edit]

The Chrono Trigger Instruction Manual is hosted courtesy of Vimm's Lair, at http://www.vimm.net/ .

  • Chrono Trigger Instruction Manual (PDF - 6.77 MB).

Developers Other Games Credit Sheet[edit]

Pa has produced an amazing list of almost all of the games done by the main Chrono Trigger developers (including some rather obscure ones) that includes the actual credits that was used in the games for each developer and the release dates of each game.

  • Other Games Made by the Chrono Trigger Developers (ZIP - 83.6 KB).

Instrument Bank[edit]

Each .spc utilizes a different instrument for the lead of the song 'Morning Sunlight', allowing editors to test out instruments before changing songs in Temporal Flux.

Minecraft Skins[edit]

We have some cool CT Minecraft skins here from Bard of Time. Thanks!

  • Download (ZIP, 22 Kb)

RPGMaker Tileset Pack[edit]

Sound Effect Pack[edit]

Vornado replacement remote. by Dirtie

Bundled as .spcs or .wavs (no looped effects). Instructions for conversion included in the readme.

Sound Effect Pack 2 (Battle FX)[edit]

by Dirtie

This archive includes all the battle sound effect, such as Luminaire exploding or Lightning 2 firing off. The naming process is currently incomplete.

Soundfont[edit]

  • Soundfont by Xouman (29.2 MB)

Starcraft Map[edit]

  • ChronoTrigger by JJ Foote, Drakuun_2, Slaimus, & CoolAss

Triple Triad Deck[edit]

by Triple Triad Advance

Chrono Trigger Sound Effects

From Triple Triad Advance comes a Chrono Trigger Triple Triad deck.

Winamp Skins[edit]

  • ChronoTriggerAmp by RenegadeBIT
  • Evil_Entity by Krawlie
  • Guardia Forest by Thugz..Depics
  • RoboAmp by Tengeta

Savestates[edit]

Endings[edit]

Videos[edit]

V-Jump Previews[edit]

These are analyzed at Alpha Version Screenshot.

  • 1994 Preview (FLV)
  • 1995 Special Edition Original Video (MP4, 132 MB)

Commercial[edit]

Here's a Japanese CT commercial.

  • Chrono Trigger Commercial (FLV)

Here's a Japanese CT DS commercial.

  • CT DS Commercial (FLV)

Translation by shinja:

  • Lucca: Whoa, Crono! It's been a long time, hasn't it!
  • Frog: Nearly 13 years.. You all haven't changed a bit.
  • Ayla: Huh? What's that white thing? Can Ayla eat it?
  • Robo: D.. S..?
  • Marle: Hey, it's completely white! Let's go, Crono!
  • (Coming to the DS, that time-traveling adventure, Chrono Trigger.)

Chrono Trigger Sound Effects Free

  • Magus: .. Aren't you forgetting someone?

Retroware TV[edit]

In 2007, Retroware TV covered Chrono Trigger in a three part special. The Compendium is mentioned in part two. View and download the episodes from Revver.com:

Filter[edit]

These are clips from the G4 Tech TV show 'Filter,' which rates games based on user polls.

  • 10th Place - Best Soundtrack (AVI)
  • 8th Place - Best Story (AVI)
  • 4th Place - Best RPG (AVI)

Youtube[edit]

  • Pilotwings Resort - Plane (sounds like Guardia Millennial Fair)

From: Downloads

Album Title:
Chrono Trigger Original Sound Version
Record Label:
NTT Publishing
Catalog No.:
PSCN-5021/3 (1st Edition); NTCP-5021/3 (2nd Edition)
Release Date:
March 25, 1995; October 1, 2004
Purchase:
Buy at CDJapan

Overview

Acclaimed the best RPG of its time, Chrono Trigger was released back in the later days of the Super Nintendo. The game’s music has its own little story behind it, as a dissatisfied Sound Engineer appeared in the office of Hironobu Sakaguchi — who we know as the creator of Final Fantasy — and demanded that he must have a job as a composer, otherwise he would leave the company for good. His name: Yasunori Mitsuda. In return, he got the main role in composing for their next big hit, Chrono Trigger. Nobuo Uematsu played a reasonably small, but still credible role in the Original Sound Version, providing some of the more melodic themes. With the help of an arrangement by Nobuo Uematsu, Noriko Matsueda also made a small contribution, composing the “Boss Battle 1” track. Although this track was arranged, it led her to many new opportunities. Though Mitsuda played the main role, too many people forget the other composers’ efforts.

Trigger

The Chrono Trigger Original Sound Version is three CDs (64 tracks) long, and although one’s first criticisms would refer to the anachronous sound, it is doubtful that you will find much else to criticise. We are also presented with two unreleased tracks, which really, should have been put in the game, “Singing Mountain” and “Battle 2,” both of which are very creative, despite the former sharing similarities to the track “Laputa Theme” from the Anime production Laputa Castle in the Sky. Immediately and evidently we can see that Yasunori Mitsuda wanted to get the feel of the game. He managed to produce many interesting tracks, thus bringing attention to the music rather than to the game. Throughout, we see him blending in some simple, light-hearted tunes (“Spekkio”), sad themes (“At the Bottom of Night”), upbeat tracks (Lucca and Robo’s themes), and darker themes (“Battle With Magus” and “Underwater Palace”). Not only this, but experimentation is also evidential, especially experimentation with the lesser used instruments. This is mostly evidential in tracks like “Schala’s Theme,” which turned out to be an unforgettable classic. The best thing is that the music always fits the mood in the game; “Battle with Magus,” for instance, definitely shows this.

Body

Mitsuda is a superb composer when it comes to light-hearted tracks. “Peaceful Days” — a track built on the idea of theme and variation — and “Guardia Millennial Fair” both have a real wow factor. The track “Guardia Millennial Fair” is Chrono Trigger‘s version of Final Fantasy VII‘s “Gold Saucer,” being very jolly and light-hearted, yet also being an example of a fusion of styles. Another such track is “Corridors of Time,” used in the Kingdom of Zeal. It sounds tragic, yet light-hearted at the same time, and Mitsuda utilises crazy cross-rhythms throughout to give it a unique touch. Similar to such tracks are those that have a hopeful sound. “The Day the World Revived” is a good example, being taken from the more positive section of “Lavos’ theme,” a theme used, strangely enough, for an evil parasite. “Ayla’s Theme” is another good track. Ayla, despite being primitive in nearly every way and extremely strong, also has style and this is expressed throughout this track. The track doesn’t fail her at all, so her true character shines through. “Epoch ~Wings that Cross Time” is the theme for the airship, and it is upbeat and catchy throughout. The introduction is great, and the melody makes the journey seem like an important one, being filled with hope and pride.

Pride is another main aspect of the game, and it is mainly reflected in the character themes. “Chrono Trigger” is the theme of the main character Crono. This catchy melody shows hope, pride, and enrichment, suggesting to us straight away that this person is an important character. This theme is manifested throughout the score, both directly and with remarkable subtlety. We then have “Kaeru’s Theme” (Frog’s theme), which is possibly the most memorable theme on the album. Kaeru was once a noble man, hence the glory of this track, but the evil and almighty Magus turned him into a Frog, thus this track is full of passion, representing Kaeru’s need for revenge. Both “Chrono and Marle ~ Far Off Promise” and “Robo’s Theme” work well in the game. They each show different aspects of success and glory, and this just shows how Mitsuda can create similar atmospheres in more than one way. “Guardia Castle ~Courage and Pride~” has to be the most obvious instance of pride shown through Mitsuda’s music. With trumpets and drums, what else do you need for a stately track? This track is very grandiose and has nationalistic influences, completely reflecting the style of Guardia Castle. This is certainly one of the better tracks on this album, and it is truly a marvel of its time.

Mitsuda creates a wide range of mysterious tracks, too. “Secret of the Forest,” “Ruined World,” “Remains of Factory,” and “The Brink of Time” are great examples of this, each featuring disjunctive melodies and eerie bass lines to create this. “The Trial” and “The Hidden Truth” go hand-in-hand, both being played when Crono is taken to jail for doing nothing wrong. “The Trial” gives off the impression of the situation being a joke, but undergoes a metamorphosis to become more serious, whereas “The Hidden Truth” is played when Crono is brought to jail after the trial, utilising the same theme from “The Trial,” but on a piccolo. Both of these tracks certainly are effective at creating suspense and wonder. “Silent Light,” the first real dungeon theme, is played when you are searching for the missing queen. Nobuo Uematsu has gone to great lengths here, and it is his first input to the Sound Version. It has a very mysterious feel to it, and once again the odd bass line adds to this effect.

The battle themes in Chrono Trigger are quite poor and it would seem like Mitsuda has a lot of trouble expressing the idea of pain, action, and adventure with such themes. There are exceptions, however. You really know you are in trouble when “Boss Battle 2” plays, as it is reserved for the hardest of battles. The upbeat tempo, trumpet melodies, and rhythmic drum beats are all key elements of a classic battle theme and Mitsuda uses them fantastically here. “Lavos’ Theme” uses similar principles, and is extended well to give “World Revolution” and “Last Battle,” the penultimate boss theme. The latter track is accompanied by frequent sound effects of crackles and pops, so you don’t even need to look at the screen to realise that Lavos, the evil alien parasite, is exploding, in classic SNES style! Final battle themes have never been Mitsuda’s strength, however, and the themes aren’t so good on a stand-alone basis. The other boss battle theme “Boss Battle 1” is Noriko Matsueda’s only input to the game, and it is a decent one at that, though it was arranged by Nobuo Uematsu. Matsueda certainly shows us here what she has learnt from the Front Mission Sound Version. Sadly, however, the normal battle music quickly grows repetitive and annoying, which is a pretty crucial flaw, considering one must hear this music hundreds of times in order to complete the game.

The soundtrack finishes with three very well-mastered tracks. Fl studio 11 0 3 exe. The first track is “Festival of Stars,” which representations our heroes celebrating. It’s a rather upbeat variation of “Guardia Millenial Fair” and a pleasant recapitulation of the theme. The next track, “Epilogue – To Good Friends,” recapitulates the classic melody from “Chrono and Marle ~ Far Off Promise” during the introduction. This develops at the 45 second mark, where it bursts into a rather gentle and lovely string arrangement, with a xylophone added in the background. The final track is the end credits theme, “To Far Away Times,” which is quite magical. The introduction is mainly a keyboard and a bass guitar keeping a steady beat. The melody begins to move above this, and as the game ends and the titles begin to flow, one cannot help but reminisce about everything achieved. Mitsuda’s last track of the Sound Version is remarkable in every respect; it’s yet another epic on a great album.

Summary

Every Original Sound Version has its bad parts, and for this one, it is the second disc. “People Who Threw Away the Will to Live” gets tedious, and the regular battle theme is poor in comparison to others. However, apart from this, this is a great album in most respects. The album sees the birth of a new square composer, Yasunori Mitsuda, who used his past experiences in sound manipulation as guidance for the tracks.

“I remember I worked like crazy on this one because it was my debut title. One of my memories from this game is that I got ulcers from working too hard.” – Yasunori Mitsuda

Hence he manages to create another great Sound Version for Square, and gives himself a better, more acclaimed role in Square’s productions. You can see from his quote, the pain and agony he went through to make the music work. It just shows what a dedicated and determined fellow he is! Since his career move to become a freelancer, Mitsuda has composed for a variety of recent games. However, perhaps with the exception of the Xenosaga Original Soundtrack, the Chrono Trigger Original Sound Version is probably the height of his career.

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Posted on August 1, 2012 by Dave Valentine. Last modified on January 19, 2016.

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